With this project, the aim was to create a perfect loop manufacturing cycle showing off texturing modelling and animation setup. I started with using the inbuilt Cinema 4D Model Sculpting tools to create the Piggy Bank then using subdivision surface to achieve the right topology. I then created the conveyers and the set to then use Voronoi Fracture to smash the model. The attractor effector was the inspiration for this piece sucking up the gold coins from the banks and using Xpresso to create a realistic conveyer belt.
To finish I created surface imperfection texturing for the models to create some realism in Redshift, created the UV Mapping for the banks and set up the Redshift Camera and Lights. Rendering with a denoise pass and motion blur.
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